The thing is. I'm not that old now. I have a job, children, a dog which sometimes needs to be walked... generally, I have commitments. The only thing I have a lot of Elden Ring Runes is time.
Time to work on beating an opponent or another that I am chasing, only to watch as my health points decrease into nothing by one massive whack of a sword comparable to an average five-door saloon, bringing me back to a small glow-y fire pointwithout accumulated runes.
Now, I absolutely, totally, completely will not suggest that a game mechanic that is beloved by developers could be substituted with a watered down 'one size fits all' that allows for the capabilities of many gamers.
Yet, I'm struggling to come up with a rationale that there shouldn't be an alternative which caters to those who can't devote their gaming hours to repetition until they reach a point of buy Elden Ring Items success. This is a scenario where enemy strikes have with a bit less HP or parry windows are less tolerant... You know the basic idea.